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3D · BLENDER + PHYSICS

The flying Tesla Roadster, drivable in the browser

the prompt
Model the Tesla Roadster unveiled on October 15, 2026 in Blender from scratch and put it in a photoreal, interactive 3D viewer in the browser that anyone can spin around. Context you should know: this is going into a video watched by a large audience. Your 3D car is explored on camera next to other frontier models given this identical prompt. The comparison is blind. Never put your model name, your company's name, or any mention of which AI made it anywhere in what you make: not in on-screen text, credits, the page title, file names, code comments, or metadata. The car is the Tesla Roadster that Tesla unveiled on October 15, 2026: the "flying" Roadster, with thrusters fed by ultra high-pressure air tanks and underbody fans that suck it to the road, shown at the reveal climbing a ramp, hanging upside down, flipping and landing on its air jets. Research it first: start with `./REVEAL-DEMOS.md`, a sourced account of exactly what the car did at the reveal, and `./reveal-frames/`, frames from the official reveal livestream for every demonstration (timings in its README.md), then find more photos and footage from every angle you can. Get the proportions, the silhouette, the glasshouse, the lights, the wheels, the thruster nozzles and the underbody fans right. A viewer who watched the reveal should recognise it instantly. **The car must look photoreal in the browser. This is judged strictly.** Physically based car paint with clear coat, real glass with refraction, rubber tyres with sidewall detail, brake discs and calipers, panel gaps, a believable environment and lighting, real shadows and reflections, filmic colour. No toy, cartoon or low-poly look. If a frame looks like a CG prototype, it is not done. Requirements: 1. **Model the car from scratch.** No downloaded, purchased or kitbashed models, no ready-made car assets of any kind. Build the body, interior visible through the glass, wheels and tyres yourself, in Blender, driven by your own scripts. 2. **An interactive 3D viewer in the browser.** Export the car from Blender (for example as glTF/GLB with its materials and textures) and present it in a web page where the viewer can orbit all the way around it, zoom in close and pan, with smooth damped controls. Studio or environment lighting with real reflections on the paint and glass, soft contact shadows on the floor, filmic tone mapping, anti-aliasing. 3. **Show what makes it new.** A flight mode, triggered from the page, that animates the thruster nozzles firing and the car lifting off and landing on its jets, plus a way to see the underbody fans. 4. **Drive mode.** An outdoor test-pad scene with the curved inverted ramp and a lineup of vehicles to jump over (model them yourself; generic shapes are fine, no brand names). The player drives with the keyboard and a gamepad, with the controls shown on screen, and can perform every demonstration in REVEAL-DEMOS.md live: the 0-60 launch on the four rear thrusters (with the shock diamonds and a live 0-60 timer), switching on the suction fans to drive up the ramp and hold upside down, dropping off and rolling upright on the attitude thrusters, the thruster kickflip over the vehicle lineup, the standing flip, and hovering down to land on the wheels. Add a 'Replay the reveal' button that runs each demonstration automatically in order. Physics should feel believable, with weight, suction, thrust and the air left in the tanks shown on a HUD. 5. **Make it worth exploring.** A few touches that show the car off: for example camera presets (front, side, rear, wheel, interior), a paint colour picker, lights on/off, or doors that open. Your choice. 6. **Runs at a smooth frame rate** in a desktop browser at 1920x1080. 7. **Deliver** a static build of the viewer (dist/ or a top-level index.html) with a documented run command, the .blend file, the scripts that built the car, and a README describing how you built it. DONE when: the viewer loads in the browser, the car can be orbited and zoomed smoothly from every angle, it is instantly recognisable as the Roadster unveiled on October 15, 2026, the flight mode works, every demonstration can be performed by the player and by the replay, it looks photoreal from every angle, and nothing in it came from a pre-made model.
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JAN '25
JUNE '26
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